Independent Studio

Made with
devotion.

We're Lee and Kerry — two independent creators building original games and meaningful apps. One side challenges the mind. The other rewards the journey. Free to download, with no ads, no in-app purchases and nothing collected about you.

The Untold Devotion Interactive heart mark

What we make

Two halves of the same idea

Games

Challenge and journey

Quick, addictive puzzles that make you stop and think. Deeper progression adventures where every step feels earned. Free, with nothing attached.

See our games →

Apps

Tools worth keeping

Useful, meaningful digital apps built to solve genuine problems — designed around the person using them, not the numbers they generate.

In development

Out now

Latest release

Trap Tap app icon

Trap Tap: 100 Levels of Lies

  • Puzzle
  • 100 Levels
  • Rated 3+
  • Free
  • No ads

Every level gives you a simple instruction. Every level is quietly working against you. Five lives, one hundred hand-designed traps, and no second chances once you've spent them.

The Studio

What we stand for

01

Free, and actually free

No ads interrupting a puzzle. No currency to top up. No timers nudging you toward a wallet. You download the game and you play the game.

02

Nothing collected

Our games collect no personal data and share nothing with third parties. There's no analytics SDK, no advertising ID, no account to create.

03

A reason to exist

We don't build things because an algorithm says they might perform well. Memorable mechanics instead of empty repetition. Progress that feels earned.

About Us

Two people, two instincts

Untold Devotion Interactive was built on a simple idea: the best digital experiences are the ones made with genuine care. We're Lee and Kerry — two creators with different instincts, different strengths, and one shared ambition.

Lee

Drawn to puzzles, logic, challenge and clever mechanics — the kind of experiences that make you stop, think, experiment and come back for one more attempt.

Kerry

Drawn to progression, discovery and worlds that grow — where every step feels meaningful, environments evolve, stories unfold and you can see the impact of what you've achieved.

Coming to iOS

Our games are Android-first while the studio is small. iOS versions are planned — the fastest way to hear about them is to get in touch below.

Get in touch

Say hello

Press enquiries, bug reports, or just to tell us which level broke you.